Skip to main content

Posts

Featured Post

Dolmenwood, Where Negotiations Run Wild and I Need Help

There has not been much violence in my Dolmenwood sessions. For context, most of the sessions have been about meeting factions for the first time in their territory, when they have cards in their hand but don't have a reason to antagonize the party. Players have said the stakes felt high, so it's not been boring (I hope), but still it's odd and beckons for further examination.  My diagnosis of the situation is that I haven't been playing to the procedures well. I have been using the context and my best guess to see how strangers and vested interests would interact with the party, but because dungeon crawling isn't a focus of the campaign I realize I've been handicapping myself by not applying the tried and true Reaction Roll outside the danger zones.  My hesitation in applying a reaction role so far has been that it just feels like I know how the NPCs would respond given the situation, or I follow what I think would be most interesting for the player to have to ...

Latest Posts

Fiction-First GMing

Keeper and Seeker Actions

My Theoretical GM Screen for my Theoretical Game

TRPG Design: Character Creation

What I've Gathered from Blades in the Dark

How I want to run my games

Chekov's List

Into the Odd x Darkest Dungeon

On Resolution, Action and Combat

Odds in TRPGs